JoePublic opened this issue on Jul 05, 2013 ยท 77 posts
TrekkieGrrrl posted Fri, 05 July 2013 at 3:44 PM
Quote -
Clothes...Better to sculpt wrinkles and detail, or make an displacement map?
For clothes, I'd sau sculpted wrinkles. But OTOH something like a hem can work beautifully with a simple displacement map.
Wrinkles that are made with displacement CAN produce odd pokethrus, which is why I prefer sculpted ones, that way I can see pokethru BEFORE it's rendered and fix it.
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Using Poser since 2002. Currently at Version 11.1 - Win 10.