CaptainMARC opened this issue on Jul 05, 2013 · 12 posts
DeathMetalDesk posted Sat, 06 July 2013 at 12:35 AM
Also, if morphing is your goal, don't weld the figure upon export from poser. There's a good likelyhood that this will change the vertex order. see this thread for some spot-on information and a UVMapper technique for re-establishing correct grouping on an ungrouped mesh_
http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2869544
Another for instance is the import settings and group handling of the destination app, if any. Carrara for example is very Poser friendly in this regard...