arrowhead42 opened this issue on Jul 05, 2013 · 19 posts
DeathMetalDesk posted Sat, 06 July 2013 at 1:46 AM
Here's a MR that might be of interest to you... incredibly useful.
http://www.sharecg.com/v/67360/gallery/5/3D-Model/Quicks-Quick-Resource-Meshes
best to go with one-sided geometry with extrusions curving into the areas that will suggest thickness, eye-holes etc. You'll save on polys, have the illusion of thickness, and avoid the problems you are encountering. (easier to UV, too).