JoePublic opened this issue on Jul 05, 2013 ยท 77 posts
ironsoul posted Sat, 06 July 2013 at 10:20 AM
Agree that displacement mapping is not a good substitute for high density mesh but it does have its uses. Always liked the way Xurge uses displacement. Its not dramatic but just gives something to bounce the light off which is useful if the figure is in the mid distance.
Figure on the left has displacement, figure on the right is bump only
Excuse ignorance, what's the difference between bump and normal mapping?