Forum: Poser - OFFICIAL


Subject: The Default Position...did we Poser people re-invent the wheel?

smallspace opened this issue on Jul 04, 2013 · 33 posts


RorrKonn posted Sat, 06 July 2013 at 4:09 PM

Quote - Not sure what being game meshes has to do with whether their zero pose is better or worse than what we do.

 

Quote - > Quote - Dosch, Rocketbox and AXYZ all use this position, so there's got to be something to it.

http://www.doschdesign.com/products/3d/3D_People_T-Pose.html

https://secure.axyz-design.com/

http://www.rocketbox-libraries.com/index.php/characters.html

those are game meshes.

my bad ,games meshes will just have a certain moviement that they copy all the time over and over again.

for the ones playing the game on sony etc etc there not posable like Poser DAZ meshes.

the game meshes you posted there real low polycount meshes, mostly for back gound characters that just get shoot or blown up.there bairly have what Poser DAZ thinks of as rigs.they wount bend as well as Rox's not even close.

 

ya just can't really compare 300 to 4000 polycount games meshes
that serves only one certain purpose to multi purpose Poser DAZ meshes.

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