Forum: Poser - OFFICIAL


Subject: The Default Position...did we Poser people re-invent the wheel?

smallspace opened this issue on Jul 04, 2013 · 33 posts


RorrKonn posted Sat, 06 July 2013 at 5:07 PM

Quote - > Quote - C4D,Max etc etc do not have a default pose like Poser or DAZ Studio.

T-Pose is fine but only matters to Poser or DAZ Studio cause of default pose.

Ya can't model under the arm if it's bent down.

ya can bend the limbs as you model.

be nice if Poser DAZ meshes default pose had there eyes closed and mouth opened.

 

Some do. The default of Rex and Roxie and the toons are thus. Miki 4 also if I recall.

 

Edit, we may have opened them back up after the UV maps were generated for Miki Rex and Roxie but that's how they were modeled, with eyes mostly closed and lips parted. 

 

Figure/Zero Figure Rox's n Rex's mouth is open a bit there eyes are open but none of the vertices are overlapping so where good.

over lapping vertices that ya can not get to cause you griff If ya makeing a displacement,vector map.

 

".OBZ" I can't open with C4D or zBrush Is .OBZ something like DAZ genesis format ?

on the Dawn thread we where talking about displacement maps.

I'm not so sure that displacement maps mean the same to everyone.
Can we make zBrush displacement maps
that you sculpt right on Rox's n Rex in zBrush ?
& vector maps when Poser gets them ?

I will not make displacement,vector maps on others meshes with out the owners permision.

It was my understanding that the same rules for genesis applys to Poser meshes.
Ya can't touch the mesh .No sweep, re topolagy,shrink wrap etc etc. ?

 

 

 

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