Vestmann opened this issue on Jan 24, 2012 · 569 posts
WandW posted Mon, 08 July 2013 at 12:56 PM
If you convert then to conforming figures they work after a fashion. The problem is that the V4WM pelvic floor moves upwards and forward when the legs are bent, which doesn't happen in a real human because of the pubic bone. It should be possible to rework the maps in that area so it works more realistically.
On a side note, props in general can somewhat problematic with a weightmapped figure because the mesh can move independently of the bone, but the prop is parented to the bone...
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The Wisdom of bagginsbill:
"Oh - the manual says that? I have never read the manual - this must be why."