Forum: Poser - OFFICIAL


Subject: Out of interest.....

Fugazi1968 opened this issue on Jul 09, 2013 ยท 17 posts


momodot posted Tue, 09 July 2013 at 7:24 PM

Is there any way to trick Bullet Physics into making poses for a human figure? That too is what I want physics for... posing figures not bouncing props around. Could hands and feet be parented to props somehow to marrionet the figure? There was an old trick to simulate gravity on body parts using "Point To" but I can't recall how it worked. There was also an amazing scipt that posed figures using limits and a target prop that gave beautiful results but taxed the CPU I had at the time. What was that script? I guess you could use very low values of Bullet Physics to simmulate sag on fleshy parts of body but for me since I only do still single-frame stuff the Photoshop Fluid brush is easier.