willdial opened this issue on Jul 01, 2013 ยท 20 posts
willdial posted Tue, 09 July 2013 at 7:57 PM
wimvdb is right about certain things. When new morphs are added to Genesis in DAZ Studio, you will need to create a new Genesis CR2 to get the morphs. But, you will not need generate a new CR2 for clothing. I used PP2014 Copy Morphs feature to copy the Genesis morphs to the clothing figure when I use it. And, I only copy the morphs I use. I will have to copy the morphs every time I use the clothing item. I do that now for Victoria 4 clothes. They never come with the morphs I want to use.
In my test, I exported Genesis with High Resolution, per the tutorial. But she still looked jagged. I had to use the PP2014's SubDivision feature to make her look smooth. I think PP2014 did a better job on Genesis subtle features (ear and fingernails) than DSON.
Poke-through has been a long issue with me. I got poke-through with Victoria 4 and Genesis via DSON. In fact, I get pokethrough issues with any figure. I must admit that PP2014's morph brush is easier to use than PP2012's morph brush.
I ran a test recently. I loaded my Genesis CR2 into the scene. I then used DSON to load a pose for Genesis. It posed Genesis CR2 just fine. I also used DSON to load a material for Genesis. It did that OK as well. We may not be able to get rid of DSON, but we can reduce it's annoyances.