Forum: Freestuff


Subject: the Dawn of a new day...

HiveWire3D opened this issue on Jun 19, 2013 · 4422 posts


RorrKonn posted Wed, 10 July 2013 at 3:43 PM

Quote - Call me pure.

Call me realistic.

Call me whatever you want, but I never understood why we need specular maps on the skin of a figure.

Skin and light "diffuse and/or shine" depends on the skin and the position of the light.

Skin is skin.
Be it on the arms, or on the belly or on the legs.

And Light is light.

Bump, displacement and normal maps OK.

Specular maps on the skin of a figure however????

 

Just about all the 3D App's have specular maps.
specular maps can be used for any mesh human ,monster ,cars, bricks ,spaceships etc etc etc.

specular maps can be used to tweak realism or a FX on a fantasy monster.

not every one renders realism.

specular maps will give ya mesh a little diffrent look.if ya want it.

 

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