Quick WIP. I am working on a universal Dawn skin Material for Vue. Here is a render of the current state using her default maps. The color is based of the difuse map, the bump is a mix of procedural and the bump map (adjustable). The SSS is using Vue's physical translucency. You can see the effect quite nicely at Dawns ear, there is a strong light behing her and the translucency is visible at the thinner layer of her ear. I might need to tone it down a bit. This is still an early version. I will likely package this as BYOT material (Bring Your Own Texture). If any texture maker are intersted in a collaboration, feel free to contact me. Parden the noise in the render I used low shadow quality to speed up the test renders (Vue 11.5 Infinite).
Ciao
TD