HiveWire3D opened this issue on Jun 19, 2013 ยท 4422 posts
vintorix posted Fri, 12 July 2013 at 12:17 PM
"I would expect the lions share of colour, bump, displacement and specular maps would be the same"
Just so.
"Perhaps DS may require you to bake in certain things if its shader system cant replicate the same effects as poser or vice versa"
Remember that vendors usually provide several sets of textures and there are no reason why all the shaders should be exactly similar in the Poser vs the Daz version.