HiveWire3D opened this issue on Jun 19, 2013 · 4422 posts
Glitterati3D posted Fri, 12 July 2013 at 12:32 PM
Quote - Afterall...lets face it....making stuff for poser is about 5 times the work as it is for d/s.
Wether you like daz or not, you can tell by their software that they come from a content creation background and really do give great tools to make content creation a much more streamlined process.....whereas for poser most of the methods of doing things are hacks that need alot of independantly created apps to even start to do effectively, and even then it often requires a ton of hand editing to get just what you want.
I am really not looking forward to going back to make poser versions.
Rawn
I'm sorry, Rawn, but this just goes to show you've spent no time rigging in PoserPro2014. Quite frankly, base rigging has never been so easy nor fast.
I've done the base weight mapped rigging on 2 outfits within minutes in PP14 in the last 24 hours.
Do the maps require some refinement? Of course they do, but if one isn't bothering to refine and customize, then they are producing inferior products.
At any rate, I couldn't just let this incorrect post stand without commenting.