HiveWire3D opened this issue on Jun 19, 2013 · 4422 posts
Jan19 posted Fri, 12 July 2013 at 2:56 PM
Quote - Weight mapping doesnt really make things easier.
Since the weight mapping is still different in each program, they will likely need to be made seperately as well.
The ways of applying morphs are different
The shader set-up is different so textures have to be made independantly
Sp they really are completely seperate animals when it comes to making content.
Right. :-) And if you really don't like making things in Poser, why not team up with a talented Poser vendor, who can translate your items to Poser format? I'm sure there are plenty who'd be willing to work with you. You're a popular artist. And HW did say that artists were encouraged to make items for both DS and Poser. HW didn't say that was a requirement. So why not do what you do best, and forget the rest? :-)
I love me some Modo! :-)