LaurieA opened this issue on Aug 22, 2012 ยท 62 posts
Frequency3D posted Sun, 14 July 2013 at 3:02 PM
Hi vilters!
So I guess I need use the Custom Gamma Value in the Texture Manager that pops up when loading an image map, in order to force those maps to stay at 1.0?
Thanks for clearing that up!
I am thinking that probably makes the shaders a lot less different between P8 and PRO? Perhaps something that should be updated on older products when one has time then...