Forum: Poser - OFFICIAL


Subject: "The native Poser figures are ugly" - er.. no

TrekkieGrrrl opened this issue on Jul 12, 2013 · 119 posts


moriador posted Sun, 14 July 2013 at 11:59 PM

Quote - This is Rex with a half-assed texture projection done in ZAppLink. Handsome? Not handsome?

I think it ultimately depends on what you find attractive, what you are trying to achieve through your art and which figure will bring you closest to that. Yes, many figures may not be ideal out of the box but some just need a different coat of paint or a morph (or both) to really shine.

 

As is, I can't give an opinion because there are, among other things, no eyes. Also, you have to see a figure in action before you can really know how good it is. A flat box with an excellent texture (photograph) will look great from some angles and lighting conditions. But how useful is it really?

I'm not always looking to render "attractive people". But when I want to render humans, I do indeed want them to look fairly convincing.

I have some basic, minimum out-of-the-box requirements for figures I use. They don't have to be pretty, but if they are supposed to be human, I want them to look human. Right away. Without a ton of work. If I have to make the morph myself to make a figure look human, then I won't use the figure.

What I think of as "looking human" changed after I took a break from Poser and spent a lot more time in the company of flesh and blood. I'm much pickier now than I was a few months ago.


PoserPro 2014, PS CS5.5 Ext, Nikon D300. Win 8, i7-4770 @ 3.4 GHz, AMD Radeon 8570, 12 GB RAM.