HiveWire3D opened this issue on Jun 19, 2013 · 4422 posts
ghosty12 posted Mon, 15 July 2013 at 6:49 AM
Quote - > Quote - Kitteh,
Seeing without texture is better I would like to see a wire frame too- The flow of the mesh is important. Looks good to me so far!
How did you do the shoes? Was there any particular difficulty?I pretty much start everything with a box, then whip it into the shape I want via various Sub-d modeling techniques, then usually after UV mapping, sometimes before, I send it to zbrush for some fine tuning and addint orregularities and eventually sculpt displacemets for finer detail.
When You SubD model, topology tends to flow with the shapes, as you manage tweak and refine poly loops. > Quote - hm i got Hexagon for 0$ a long Time ago :)But never installed so far....what is better for a Newbie Hexagon or Silo ?
Much depends on personal preferences. Both Silo and Hex will work just fine. Main thing is to pick one, and then get over the learning curve of the modeling itself. Most of these programs do close to the same thing. I often model in Hexagon, although, more in 3D studio in last couple of years. Hexagon works pretty nifty with DAZ Studio, where you can send the model back and forth between the two apps without import/exports, but just 'send to Hexagon' or 'send to DS' button and off it goes. I love todo that for morph touchups and JCM making.
I just got Silo, to experiment with it... I'm always on a lookout for things that might speed up the process, and I've been hearing good things about Silo... so we'll see.
I think that if Silo is good then yeah go for it as the hideous cost of ZBrush would put it out of the reach of most folks, $699 puts it in the range of professionals and what not. :)
You know you enjoy 3D Art when you realize that your life is a piece of 3D Art. :)
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