HiveWire3D opened this issue on Jun 19, 2013 · 4422 posts
Guardian_Angel_671 posted Tue, 16 July 2013 at 3:53 PM Forum Coordinator
Quote - > Quote - Kitteh, I like both versions. It is a very good practice to include several texture sets with your model without too much work. The metal version would perhaps be out of place in some contexts but blend in perfect in others.
Mesh look right but is is completely welded? I am thinking for the dynamic version.
Oh, thos are not final textures, it's just one of the default mats that came with zbrush. We haven't eben started with textures, I just finished UV mapping tonight. No worries, there's going to be a lot of nice stuff in the package - I'm not new to content making ;) While the mesh is welded, it i probably not going to lend itself well for dynamics, because it is not a single sheet of polygons, it has folded-under edging to give the fabric thickness and wraparound straps are double sided. These things tend to get very deformed and start unfolding when you run dynamics.
I typically include a lot of dynamic-looking morphs to give you the more natural look. I don't have movement morphs for this dress sculpted yet, but you can take a peak at my apteromata Finery set to get an idea of what I they usually look like: [http://www.runtimedna.com/Apteromata-Finery.html
](http://www.runtimedna.com/Apteromata-Finery.html)As for texturing, Arien is going to do textures for this. In case you are not familiar with her work, take a peek here: http://www.runtimedna.com/AcherontiaBundle.html
The apteromata set is 1 of my favs.It def has a lot of movements in the set.
Guardian_Angel_671
Daz Studio Coordinator
May the hands of fate be kind to you and yours. :)
guardian_angel_671@renderosity.com