Forum: DAZ|Studio


Subject: V4-WM import issue

Parthius opened this issue on Jul 14, 2013 · 10 posts


Bejaymac posted Wed, 17 July 2013 at 7:50 AM

DS has to drag all Poser format content through a plugin, which converts it into something we can use in DS, as a result the content we can import has to rely on the code in the plugin, and it basically stops at Poser 6 coding.

When you import a Poser WM figure the plugin can see most of the code in the CR2, so it will load the mesh and the skeleton and any morphs, but it wont load the WM and some of the joint parameters that are tied into the WM. DS does try to compensate for the poor rig by adding Parametric settings for the missing parameters, which basically leaves you with a poor mans version of the original V4.2, and it wont bend any better than Vicki did.

@ **SickenlySweete, **Converting V4 to Tri-Ax gives you something that bends worse than V4 ever did as a Poser figure, so unless you fancy spending months adjusting the groups, altering the skeleton, painting lots of WM, adding Region code and then rebuilding each and every morph, then leave her as a Poser figure.