Forum: Poser - OFFICIAL


Subject: "The native Poser figures are ugly" - er.. no

TrekkieGrrrl opened this issue on Jul 12, 2013 · 119 posts


PrecisionXXX posted Thu, 18 July 2013 at 9:52 AM

Klebnor, the first rule many forget is the mythical "average user" DOES NOT EXIST.  Which means trying to pigeonhole people as needing a single dial spin is first, insulting.  Nobody sees mine, I don't post them but I'll spend days fiddling with the dials and morph tool working on Katie, or even Alyson.  The end result is what I want, and as far as what I do, I am the only one that counts.  The worst critic I have on my own work is me, and I've learned over some 44 years of work that I'm never going to satisfy myself, period.  Never. 

However, I'm also not unique, and I prefer to think most people toying with 3d are pretty much the same. 

I"ve been guilty of using the term "realistic character", when what I should have been saying is more "average character", or not to someone's imagined ideal. 

Realism in a 3d mesh is not possible.  A 3d mesh does not move as flesh and bone do, so any talk of realism is just so much bloat and hot air.  To say this figure or that figure is more realistic, no.  It may resemble some reference, but probably that one reference is not what someone else is seeing day to day.  I've become quite addicted to the morph tool, and I'm not the only one, it's too easy to spend a few minutes with it and get something more to my liking than an out of the box figure.  My gut feeling is I'm in the majority, or the average, in this regard.  No single dial spin, I've never found a single dial spin that would do what I want.  When I have as close as I know I'm going to get, I save that as a new figure.

And I'm closer to the "average user" than the single dial spinners.  I'm not a professonal, I have lots of time and little money.  I can't just spend for what I want, I have to work for it.

Doric.

The "I" in Doric is Silent.