Forum: Poser - OFFICIAL


Subject: How do I make a primitive object be a light emitter?

Michaelab opened this issue on Jul 14, 2013 · 38 posts


EClark1894 posted Sat, 20 July 2013 at 6:54 AM

Quote - Oh yes. ALWAYS switch the Material Room to Advanced. The simple version is practically useless..

 

Depends on what you want to do. I like to use the Simple version to apply texture maps, or make things transparent or sheer. Maybe to cut down on the highlights a bit. but for everything else, then yeah, the advanced version is definitely better.