Forum: Poser - OFFICIAL


Subject: wanting to look at making hair

sliderule opened this issue on Jul 21, 2013 · 11 posts


RedPhantom posted Sun, 21 July 2013 at 8:13 PM Site Admin

You don't have to rig to make hair. Infact most people seem to prefer prop hair rather than figure hair. By that I mean hair that is a prop that gets parented to a person's head rather than hair that conforms. Many feel that it is easier to fit that prop hair to people other than the one it was made for, such as putting Vicky 4's hair on Dawn.

As far as making the hair, you can attach strips to a cap, but if you are wanting to let other people use the hair you cannot use a copy of the top of the head as that would violate copywrite laws.

Keep in mind I have at this time not successfully made and modeled hair, I use the hair room, so the rest of this advice as based on observation and theory and a hair modeler may come along as say I'm talking out my ear.

You can use a skull cap that has been modeled to fit a figure's head but looking at other models I don't think it is necessary. Some models seem to only be the strips. If there is no dynamic simulation, then it doesn't matter if the different pieces are attached or not. They only need to be all part of the same object file that you import. That being said some people feel that is sloppy modeling and that you should weld the pieces to a cap. How you would do that depends on what app you use.

philc.net has a hair designer that is a combination script and prop pieces that you can use to make skull caps for any model and then attach different shaped locks of hair to make your own hair right in Poser.

 

Again, as I said, I'm not a modeler so some of this advice may be incorrect but someoneis sure to let you know if it is.


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