ghostship2 opened this issue on Jul 22, 2013 ยท 8 posts
ashley9803 posted Mon, 22 July 2013 at 3:19 AM
Are you after a simple red glossy/shiny reflect or a radiosity effect, where the red is reflecting light diffusely onto other objects? The former should be easy with a red specular value, the latter requires IDL rendering. Are the valves a separate material zone to the rest of the suit?