PhilC opened this issue on Jul 23, 2013 ยท 11 posts
Joe@HFG posted Tue, 23 July 2013 at 1:10 PM
Thank goodness.
I've been trying to retool my Lightwave modeling skills to Blender.
I know you'll soon have some awesome tutorials and tools so my Blender to Poser Workflow will be even more painless than my old Lightwave to Poser was.
In fact... to give you a head start on making my life easier: ;-) LOL!
http://blender3dclub.com/PT2blog//blog1.php
http://www.euclideanspace.com/threed/threedsoftware/blender/character/index.htm
Also be sure to check out:
http://makehuman.org/
MakeHuman is kind of an Open Source Poser wanna be. I think it started as Blender Plug in, but has become it's own entity.
If you can make an effective CR2 loader for Blender and or MakeHuman... I will throw money at you, as I'm sure others will.
An Exporter to go back to a weight mapped Poser CR2 will probably get you diety status.
I've played with just about every 3D Package ever made.
Blender has evolved into more of a Rival to Maya, Softimage, and 3DMAX than you would expect.
I know I'm having issues UNLEARNING my Lightwave habbits. I started on Calagari on my Amiga, and have been doing Lightwave since version 3.2. I think.
You're going to have some learning curve hell... Blender is kind of backwords and inside out sometimes... but there is insane documentation. It evolves like nothing else, and it's capable of almost anything.
With your Python Skills, you could probably emulate Truespace's interface in Blender. I know I'm trying to learn enough Python to emulate Lightwave Modeler.
If you stick with it, knowing your skills are going to be adding to it is like an early Chirstmas Gift.
mo·nop·o·ly [muh-nop-uh-lee]
noun, plural mo·nop·o·lies.
1. exclusive control of a commodity or service in a particular market,
or a control that makes possible the manipulation of prices