Forum: Blender


Subject: Min. number of faces for Cylinder?

Glas opened this issue on Jul 25, 2013 ยท 8 posts


Joe@HFG posted Thu, 25 July 2013 at 7:02 PM

It also depends on how close you intend to get to the cylinder. For pipes I've gotten away with 3 sided cylinders and some creative bump/displace/normal mapping.

For sturdier modeling I ussualy go with 9, 18 or 36 sides so I have a nice clean 40, 20, or 10 degrees of arc per polygon.

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