Forum: Poser - OFFICIAL


Subject: How do I make a primitive object be a light emitter?

Michaelab opened this issue on Jul 14, 2013 · 38 posts


seachnasaigh posted Fri, 26 July 2013 at 8:05 AM

     IDL emitter and glow aura "on";  Spotlights lowered to 20%, sword is lighting the scene:

     I haven't made a blue/white texture yet, but that shouldn't be difficult.  Visibility of the aura can easily be dialed up or down.

     This was done on my older (32bit) laptop;  you'll want to use more IDL quality and irradiance caching, and maybe more raytrace bounces to reduce the splotchiness on the walls/ceiling.

     I need to do some steel work outside this morning;  when I get back to the computer I'll work up the blue/white texture, and then I'll need to pack this up in a runtime zip.

Poser 12, in feet.  

OSes:  Win7Prox64, Win7Ultx64

Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5