Michaelab opened this issue on Jul 14, 2013 · 38 posts
seachnasaigh posted Fri, 26 July 2013 at 8:05 AM
I haven't made a blue/white texture yet, but that shouldn't be difficult. Visibility of the aura can easily be dialed up or down.
This was done on my older (32bit) laptop; you'll want to use more IDL quality and irradiance caching, and maybe more raytrace bounces to reduce the splotchiness on the walls/ceiling.
I need to do some steel work outside this morning; when I get back to the computer I'll work up the blue/white texture, and then I'll need to pack this up in a runtime zip.
Poser 12, in feet.
OSes: Win7Prox64, Win7Ultx64
Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5