Eric Walters opened this issue on Jul 27, 2013 · 29 posts
Eric Walters posted Sat, 27 July 2013 at 10:29 PM
Thanks Trekkiegirl
I used Zbrush. The scales are both morph and displacement maps. I am by no means proficient with Zbrush-just learning by doing.
I've been playing with the texturing nodes for quite some time-mostly to get more realistic skin-obviously this is a whole different purpose.
See if you can find the Alien!
Quote - This is cool. What program are you making the morphs in? I like them, and I really like the texture of the skin, too.
I made an alien figure for V3 once in the past. If I can dig her up somewhere I'll post it :)
Aliens are fun and I really like how nice yours look :D