MKeyes opened this issue on Aug 06, 2013 · 16 posts
MKeyes posted Tue, 06 August 2013 at 2:36 PM
Quote - It is simple actually.
All color maps need to be loaded with Gamma set at 2.2, or use Render Gamma settings when you render at gamma 2.2 (what you always should do)
All Black and White maps that drive transparancy, bump or displacement should be loaded at Gamma 1.
Yep, I did check that, and that is exactly what it's set at in the render settings.