Forum: Poser - OFFICIAL


Subject: How do you see how big (in feet/meters) a model is? Measure distance?

whystopnow opened this issue on Aug 16, 2013 · 14 posts


obm890 posted Sat, 17 August 2013 at 4:32 AM

This thread is funny, I hope Smith Micro reads it and I hope they find it embarassing.

It's like someone posting on a new car forum:

"I've just bought the 2014 model with ABS, traction control, automatic everything, but I can't figure out how to tell what speed I'm doing"

Replies:

"Well, it doesn't actually have a speedometer, but you can count how long it takes to pass two telephone poles, and calculate it from there"

"Or you can ask a friend to drive behind you, then phone him and ask what speed he is doing"

"I open the window and throw out a knotted rope. I count how long it takes for 100 knots to run through my fingers, then I read the speed off this handy table I have stickytaped to my dash"

 

Quote - Poser has a very small work space.

If I load a Poser mesh in C4D it's micro small ,I half to inlarge by 10,000 to 20,000 some where around there.

In CGI it's best to use the metric system.

CGI Computer Generated Images.

 

Let's not confuse things here, import/export scale issues have nothing to do with the OP's question.

Inside Poser, if you have your units set to feet, then the poser world can be measured in feet (by the methods described by other posters above).