Mauadib opened this issue on Aug 17, 2013 · 18 posts
Mauadib posted Sat, 17 August 2013 at 4:17 PM
Quote - > Quote - great render
Thank you! That was a real labor of love . . .
Quote - man i wish i could get that type of natural movement for my avatars not only in figure movement but in actual body fluidity such as arms and breasts. i am still new and my figures are basically hardend shells that still intersect with each other.
It takes time, so be patient with yourself. I've been working with this program since Poser 3, and hopefully, that shows!
Quote - i am still trying to figure out the setting for collision on separate elements as well. for example. when i have a figure hold hands and have the collission on and try to join them the fingers usually get repelled and wrap behind themselves and if i turn it off i always have them protruding through the other figures mesh, unless i spend countless hours re-aligning them.
You'll find work arounds for problems like that. A lot of animating involves compromise because the program IS limited in what you can and can't do. I have a piano-playing animation in another video that just doesn't LOOK right to my eyes. It's extremely difficult to show detailed and complex movement in an animation, and even more so to show muscle flex and -- until Poser 2014 -- soft body dynamics. I do all of the breast movements individually and I don't always get it right. You can see that here:
Things that I wasn't able to pull off three years ago are a lot easier now. The same will be true of you if you persist. So, keep at it!
I appreciate the vote of confidence. i have been dabbeling with just about every software in the book..Poser, Lightwave and Maya.. i think i just got myself a bit overwhelmed