JoePublic opened this issue on Aug 17, 2013 · 46 posts
JoePublic posted Sun, 18 August 2013 at 9:27 PM
Yes, the thigh and eye centers are just moved to a different location. They are not ERC'd to the joint rotations.
Joint movement through the animate offset dials can be picked up by the clothing. Moving their default positions in the joint editor can't.
The scaling and animated joints would transfer automatically in Poser 9 onwards as long as all boxes are ticked in the clothings body actor.
The new shoulder morphs would have to be transferred via:
Figure--> Copy morph from...
..using Danielle as the donor.
How well that works depends on the clothing. Skin tight clothing should look pretty good, but loose clothing may deform funny.
Alternatively you could simply un-dial the shoulder ERC to get back to the original shoulder shape.