shante opened this issue on Aug 19, 2013 ยท 21 posts
shante posted Tue, 20 August 2013 at 10:22 AM
Yeah I got all that from DAZ way back before the thread was closed reopened and transfered to the new site. The problem with all that stuff is the strain on render resources. You have a MilHuman figure, high poly count and a milHorse figure, also high poly count in one scene. Add backgrounds and other sets, hair, accessorie,s etc. and you'r dealing with a big file. Add other figures and it grows exponentially. With the old Zygote Centaur which as I said I pished to get redistributed after a good fix but never got DAZ to cooperate, or Cindy or even the New DAZ Sagitarious Centaur you are dealing with one figure so even if a high polycount it is complete and easier to wor with in complex scenes.
Ali is planning on getting a male centaur started soon and I am excited to see what he does with it. I hope he makes it so we can work with existing DAZ figures accessories and or textures but I doubt it. His joints seem better than them and it could be a hassle adapting the millenium mess to the new characters. But as I say i am excited of the prospect of finally getting a complete Centaur to work with.