chris1972 opened this issue on Aug 20, 2013 ยท 4 posts
Teyon posted Wed, 21 August 2013 at 10:19 AM
For the new toons, I rigged the eyelids with ghost bones. This gave me more control of the lids as the eye moves around and let me use the added benefit of weight mapping. Still had to tie the motions of the lids and eyes together via dependency but I really liked the way it worked, as it allowed for the side to side movement of the lid as well as the up and down.