Forum: Poser - OFFICIAL


Subject: Making a new Female Base Model? Don't want to disappoint? Checklist.

Photopium opened this issue on Aug 11, 2013 ยท 494 posts


ghonma posted Thu, 22 August 2013 at 3:40 AM

Quote - The one day characters you see made in zBrush are millions n millions polycount.
Don't half to worry about topology or maps.
You can texture in zBrush and never map it.

It takes one click to autoretop a humanoid in ZBrush these days. Couple of hours if you want to do it by hand in topogun or 3dcoat.

Quote - Forgot to say just cause some one can model transformers bumblebee.
Don't mean they could model Vicky.

And for some people Vicky would be a weekend project so your claim that

"Anyone can model buildings ,mech ,cars etc etc.
Very very very few can model,rig a character worth using"

has no basis in reality.