Forum: Poser - OFFICIAL


Subject: Making a new Female Base Model? Don't want to disappoint? Checklist.

Photopium opened this issue on Aug 11, 2013 · 494 posts


AmbientShade posted Thu, 22 August 2013 at 11:08 AM

Quote - Video Games RULE CGI ,It's a Billion Dollar a year industry.

HighEnd Fourms are just mean ,there mean to each other also.
So there not being mean to just Poser users there mean to everyone.

Anyone can model buildings ,mech ,cars etc etc.
Very very very few can model,rig a character worth using.

 

Most of them are only mean to help you. Of course there's always some that just enjoy being a dick to others, but that's anywhere. 

There are also many of them that are really generous and give their models to others to practice on, or build utilities to make different things easier, and distribute them for free.

It's the same if you go to school for 3D animation. You'll be ripped to shreds by your instructors and your classmates on a daily basis. Some are much nicer about it than others of course, but everything you do will be scrutinized and the focus will be on the stuff you did wrong, very little on what you did right, unless you did something really great. That's just how you get better. The more talented artists get raked over the hotter coals, cause they're already ahead of their classmates, and it doesn't take long in a class of 20 or 30 to spot the ones who are natually more gifted than the others, so they're expected to produce more at the same rate. It's nothing for a project you've spent 2 months on to be told it's shit and do it over, and it's possible to fail a class simply for not showing substantial improvement in your work since the beginning of that class. Every day we had to spend the first 20 minutes or so looking at a dozen different images from the top 3D artists out there, picking it apart to find mistakes and areas that could be done better. Didn't matter how good it looked, you had to find something that wasn't right. And there's always something. It all helps to train you in picking out flaws and gives you a foundation in understanding how good you have to be in order to be successful in the real industry. And if nothing else it forces you to try harder next time, so you don't get flamed as hard. There are tons of 3D artists out there, but only a very small fraction of them are actually good enough to get hired anywhere.

Poser content creators do get respect out there in the big world if their content is top notch. The majority of the criticisms is due to Poser being a hobbyist platform so most users are using other people's work, and as far as most of "them"are concerned, if you didn't build it yourself, you're not a real 3D artist. It's not a fair assesment but it's just the way many in the high-end world see it. 

 

~Shane