FordieLordie opened this issue on Aug 22, 2013 · 23 posts
EnglishBob posted Fri, 23 August 2013 at 4:09 AM
Blimey. Is the "can't reflect displacement" bug still not fixed? :(
You could try plugging the floor's displacement map into the bump channel instead - that may be enough for your purposes, assuming the displacement effect isn't an important factor.