Forum: Poser - OFFICIAL


Subject: How do you get rid of Graininess in Reality3

Thaarhac opened this issue on Aug 23, 2013 · 33 posts


ironsoul posted Sat, 24 August 2013 at 10:37 AM

Having a similar problem so did a bit or "Googling". Seems the problem could be to do with surfaces that scatter light in a non-predictable way. The wikipedia entry on path tracing mentions three areas which cause problems.

There is mention that using the Metropolis algorithim might help.

Descriptions were way over my head but as a thought if the scene was entirely enclosed by an object that emitted some light would that reduce the noise problem (i.e. all rays resolved to a light source) - just speculating.