Pret-a-3D opened this issue on May 14, 2012 · 8453 posts
erik-nl posted Wed, 28 August 2013 at 10:35 AM
Quote - Erik, software doesn't change behavior randomly. I know that some times it might seem like that but it isn't.
If you have good rendering with other objects and you new model doesn't render correctly then you have to look at the geometry. You can also restart LuxRender with the debug option active and see if it reports inconsistent normals in the log. If it does then you do have vertex normals that point to the wrong direction.
Cheers.
I know, I know, that's what I like about working with computers ; )
I think it's a name-thing.
Just had a look in the directory where I stored the Reality material settings, and there are just two materials stored for the entire vehicle: 'material_0.rsf' and 'default.rsf'.
That's definitely not okay, but I'll have to dig deeper to find out what went wrong here.
Again, I haven't seen this before, but it even so could well be a user error.
I would seriously stink as a computer, so much is certain : D
Cheers!
Erik