Forum: DAZ|Studio


Subject: Reality Render thread. A new beginning.

Pret-a-3D opened this issue on May 14, 2012 · 8453 posts


erik-nl posted Wed, 28 August 2013 at 11:24 AM

Quote - > Quote - Looks like I'll have to manually edit those .obj's to add a material (.mtl) file reference line, and then declare an appropriate material name in that .mtl file. It doesn't seem possible in DAZ Studio itself. Sh*t!

That can be easily done in Blender. I know, if you don't know how to use Blender it can be daunting but, on the other hand, you have is a good motivation now :)

HAHAHAHAHA! That's all I needed : D

I've bought a few tutorial DVD's from the Blender Foundation to make/motivate myself to put some effort in it, but I still haven't seriously started. But that's partly because I also needed to quickly learn Sketchup and Rhino and T-Splines and ZBrush and PhotoScan and DAZ Studio and TopoGun, AND I wanted to become really 'fluent' with Inventor : ) It's no excuse, I know, but it's been all a bit much for my rapidly decaying 1960's brain.

Hey Doc, thanks for the tip! Changing the surface names in that Polygon Group Editor seems to work, but I haven't tested the effect on Reality/LuxRender yet. Fingers crossed!

Cheers!

Erik