Fri, Nov 29, 5:16 AM CST

Renderosity Forums / Blender



Welcome to the Blender Forum

Forum Moderators: Lobo3433 Forum Coordinators: LuxXeon

Blender F.A.Q (Last Updated: 2024 Nov 24 8:44 pm)

Welcome to the Blender Forum!


   Your place to learn about Blender, ask questions,
   exchange ideas, and interact with the other Blender users!


   Gallery | Freestuff | Tutorials

 

Visit the Renderosity MarketPlace. Your source for digital art content!

 





Subject: Mesh Lint add on


Lobo3433 ( ) posted Thu, 29 August 2013 at 1:45 PM · edited Wed, 20 November 2024 at 4:17 PM
Forum Moderator

Hello all 

 

Checking out for new tips on Blender Cookie came across this add on that I had not heard of that might be of interest to the group here as a potential new tool for as the narrator of the video calls a Spellcheck for our models Mesh Lint Does seem like something worth checking out.

Lobo3433

Blender Maya & 3D Forum Moderator 

Renderosity Store

My Free Stuff

Facebook

Twitter

Renderosity Blender 3D Facebook Page



BardicHeart ( ) posted Thu, 29 August 2013 at 2:08 PM

I've been using it and its a great add on.  In addition to finding any tri's or ngons in mesh and auto selecting them so I can easily see them and fix them; it also finds open edges (useful for when you are building a "water tight" mesh) or inward faces (I'd screwed up on a current project and had accidentally created a face on the inside of the mesh connecting opposite sides of the surface topology which would have cause problems.  Mesh Lint caught it for me.   So yeah, very useful.



LaurieA ( ) posted Thu, 29 August 2013 at 2:08 PM

Wow..that is fantastic! I've been waiting for this - something I've had in Wings 3D that I wished was in Blender ;)

Laurie



Lobo3433 ( ) posted Thu, 29 August 2013 at 2:12 PM
Forum Moderator

I just had some time to kill and came across it for the first time on Blender Cookie and seemed like a worth while add on. Since I have come across issues with N-gons tris but sometimes it can be hard to seperate from tris and quads since i do some game assets that tris do come in handy but wanting to move into more things for Poser and such tris are a no no it seems so think this will help with that 

Lobo3433

Blender Maya & 3D Forum Moderator 

Renderosity Store

My Free Stuff

Facebook

Twitter

Renderosity Blender 3D Facebook Page



zandar ( ) posted Wed, 11 September 2013 at 11:13 AM

A very good use!  Thank you.


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.