Forum: Poser - OFFICIAL


Subject: How do I get an object to become a light?

Michaelab opened this issue on Aug 30, 2013 · 7 posts


Michaelab posted Fri, 30 August 2013 at 2:07 PM

Thanks **aRtBee**, but I'm a novice at working in the advanced Material room. Could you tell me further what exactly I should do with your point #2?

"2) give the ball a material with something attached to Ambient Color, and a nice value (0.5 or up) to Ambient Value."

I get the Ambient Value but what material are suggesting that is attached to Ambient Color? And what node should I attach to it? Using Relect (as seen in the attachment) doesn't do anything that I can see. It makes it brighter but doesn't give it the impression it's giving off light.

markschum, I'll try that but doesn't the orb have to be transparent for the light to emit from it? And if so, how do I do that and still maintain the material color attached to it so it is not faded?**
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