TheOwl opened this issue on Aug 31, 2013 · 15 posts
lesbentley posted Sun, 01 September 2013 at 7:29 AM
If the limits are set, but not forced, then aRtBee is correct, just turn off "Use Limits" in the Figure menu. However, if the limits are indeed forced, then turning off "Use Limits" will have no effect.
Attached above is the text of a pz2 (pose) file to unforce limits on the currently selected actor. Remove the ".TXT" part of the file extension, and save it to any pose folder.
It would of course be possible to create a pz2 to unforce the rotation limits for an entire figure. I don't have the time or inclination to do that at the moment, but the format for such a pose should be like so:
{
version
{
number 3
}
actor BODY
{
channels
{
rotateY yrot
{
forceLimits 0
}
rotateZ zrot
{
forceLimits 0
}
rotateX xrot
{
forceLimits 0
}
}
}
actor hip
{
channels
{
rotateY yrot
{
forceLimits 0
}
rotateZ zrot
{
forceLimits 0
}
rotateX xrot
{
forceLimits 0
}
}
}
#[etc... all the other actors need to be included here]
}