Ragtopjohnny opened this issue on Sep 02, 2013 · 11 posts
vilters posted Tue, 03 September 2013 at 3:52 AM
The fitting room does ANY figure but it does not do ALL clothing.
For clothing to work properly i the fitting room, it has to be fully welded.
If you see welds opening up during the fitting, you know that the problem is not in the fitting room but in the clothing.
You will have to weld the clothing first, and then take that obj file back into the fitting room.
I wrote some tutorials and demonstration treads here, juist before and after release of PP2014.
And I have some over at RDNA as well.
Search for my Vilters and fitting room from about a month before release time.
http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2867255&page=1
This was the main tread about the release of Poser10 and PP2014.
After the initial hop-hop, the tread is full of examples and explanations on the fitting room, startign with my Green post on apge one untill page 11. :-).
Most of it is about the fitting room.
Those should get you started.
Answers;
Any figure = YES.
All clothing = NO.
The 900+ page manual is very good to explain the fitting room.
Certainly the first 2 fitting room pages, where the manual talks about the limitations and some work arounds.
Happy Posering
Poser 1, 2, 3, 4, 5, 7,
P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game
Dev
"Do not drive
faster then your angel can fly"!