Michaelab opened this issue on Sep 05, 2013 · 13 posts
Pret-a-3D posted Thu, 05 September 2013 at 8:05 PM
Blender is several orders of magnitude more complex than Poser. It's a full 3D modeler and as such, its learning curve is rather steep. Even in the same field, it is more complex than other applications, like modo.
If you want realistic and predicatble lighting, then, sorry for the shameless plug, Reality for Poser is the way to go. With Reality you gain access to LuxRender which has physics-based lighting. You place a light in the scene and it will work as it does in real life. You can turn any material to be a light source.
Now, if you have a surface that you turn to light in Reality then objects in its proximity will receive its light. Indirect lighting is always on, no need to do anything special about it.
Hope this helps.
Paolo
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