Michaelab opened this issue on Sep 05, 2013 · 13 posts
RobynsVeil posted Fri, 06 September 2013 at 5:04 AM
If you try to use any software without manuals or tutorials, then it would probably take you somewhere between three to six months to come to grips with it. Poser or Blender or Vue: don't go there without cracking a manual or viewing some tutorials or you will be frustrated and disappointed.
However, in the case of Poser (and ancillary software) there is a price consideration. Blender is free. Now, there are those who claim "you get what you pay for"... this was true in the '90s, certainly not true today. At all. Which is why free software runs super-computers and stock exchanges whilst the pay-for stuff invites viruses into your PC, all-the-while slowing down, inevitably.
Since both Poser and Blender and Vue and modo and Luxrender all return better results after investing quality study time, why not go with something that costs nothing first. You can spend a couple of days doing BlenderCookie tutorials and BlenderGuru tutorials and be up and rendering images in -- NOT three to six months -- a few days.
A caveat: graphics card. To harness the power of Cycles, you need an NVidia late-model CUDA-enabled graphics card with as much VRAM as you can afford. With Cycles, the amount of VRAM is directed related to how much you can have in your scene at one time when you render. Of course, you can always do composite images...
Anyway, my vote: Blender FIRST. It's time well invested. BTW, my daughter is building a house -- well, she's having it built -- and she sent me the floor plan, from which I made this in Blender. Notice, no Firefly schmutz in the angles... Blender does AO right. :biggrin:
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand]