colorcurvature opened this issue on Sep 06, 2013 · 5 posts
JoePublic posted Fri, 06 September 2013 at 3:25 PM
If I had to choose between weightmaps and no JCMs, and no weightmaps but JCMs, I'd definitely choose the JCMs.
(And hence, your PML. Or GoZ.) ;-)
V4WM uses several helper bones to compensate for her lack of JCMs.
Not always 100% suceessfully IMO.
The multiple "fixer" sets released for V4 demonstrate that you can get similar and often better results with conventional falloff zones and fix morphs.
Weightmaps can do a lot, but they have limits.
Attached is a render of V4 17k LOD which I recently weightmapped.
There are no JCMs in that render and I think she bends "fairly well",using just bulgemaps.
But the final version already got a few JCMs for better joints.
So, the best results are achieved if you combine both, but I still say that JCMs are more important than weightmaps for a realistic joint.