Forum: Poser - OFFICIAL


Subject: Dark Skin -Why is a dark skin tone so difficult to make?

vilters opened this issue on Sep 06, 2013 · 23 posts


vilters posted Sat, 07 September 2013 at 8:42 AM

Using Diffuse texture to drive nodes through Math_functions has some advantages.

For Displacement; => Dark areas like brows get the displacement they need.

For Blinn; => Same thing, inverting the map reduces Blinn on dark area's like the brows again.

One essential thing for Dark skin I found was; Connect the Diffuse texture to the Value in the HSV node.

Poser 1, 2, 3, 4, 5, 7, P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game Dev
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