monkeycloud opened this issue on Sep 07, 2013 ยท 14 posts
Eric Walters posted Sun, 08 September 2013 at 11:37 AM
Caisson
You beat me to it! :-) That is how I get around the huge eyelashes!
MC:
Also try Move Topological to close the lips. I've got some rather drastic morphs that move and reshape the teeth, eyes, and inner mouth along with the head and face. Sometimes with displacement maps there is a little poke through with the lips. I can fix this by using the MT brush to pull the lips forward just slightly-the same works to close the mouth.
Eric
Quote - Monkeycloud - in Zbrush you use polygroups - in the polygroups palette you can create polygroups by UV's and topology. Toggle the polyframe button to see the groups, then shift-control-click to hide/show different ones.
GoZ from Poser will let you choose to export body parts or materials as groups, just hit polyframe to see them.