Forum: Poser - OFFICIAL


Subject: Blotchy shadows on low-poly vertices

HotDog36 opened this issue on Sep 11, 2013 · 21 posts


vilters posted Thu, 12 September 2013 at 5:38 PM

I work almost exclusively with Lo Poly but try to keep them +/- square even when morphing to the extreme.

Look at the thread here about Dark skin.
See how Lo Poly they are? Not a single false shadow.

Show a wireframe and we might give more idea's.

I do not think it is the Low poly, but more the Long Poly's.

Poser 1, 2, 3, 4, 5, 7, P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game Dev
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