HotDog36 opened this issue on Sep 11, 2013 ยท 21 posts
stewer posted Fri, 13 September 2013 at 5:36 PM
This looks a lot like self-shadowing to me, probably from ambient occlusion. Do you have ambient occlusion or ray traced shadows enabled for some of the lights? Try increasing the shadow bias and AO bias, that should fix it.